![]() Reset Resets all the modifications done using Geo tool on the currently selected item. Show Vertices Shows white vertices when you hover the Geo tool over the character's body parts or clothing. Bright vertices are affected more by the tool while the dull/transparent vertices represent the falloff of the tool based on your hardness setting.Symmetry Allows you to modify the geometry of the character symmetrically.Hardness Controls the feather size of the modifier tool. ![]() Modifier Size Controls the radius of the modifier tool.You can set the following parameters for the Geo tool: It is designed for making small modifications in the body. If you modify the body using this tool, the clothing automatically updates to wrap around the body modifications. It is not a true sculpting tool, so it does not modify the normal map. ![]() Note: The Geo tool only modifies the surface location. ![]() You can directly modify the geometry by pushing or pulling the mesh polygons. This tool lets you warp the model’s body parts. ![]()
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